State of the Game is a series where we look at the recent changes and updates brought into a game and the effect those changes have had on the meta of the game. In a day and age of Early access, game changing updates are becoming common place and it pays to know what they do.
Whilst it hasn’t been classed as a Beta for some time, Planetside 2 has been in a constant state of development since it supposedly became a full release. Go to the Planetside website and you’ll find a roadmap of the planned updates and content patches Sony Online Entertainment plan on rolling out over the course of the year making for some interesting reading. Continue Reading
From hells heart I stab at thee
Every so often the world of gaming comes to a crossroads, a point where the industry can continue as it is or change and opt for something else. It is such a crossroad we stand at right now and the decision made here may well determine the shape of the games industry for the foreseeable future. the problems surrounding free to play payment models is one that is becoming a more prominent problem for all platforms in the wake of the new generation of consoles and the push for always online functionality causing a rise in concern for the industry as a whole. Free to play is nothing new, the PC has several examples of good F2P models, so the question remains why are the other platforms struggling with it when we have examples of how to do it right? Continue Reading
Let’s all hop into my time machine; sadly it isn’t a nice well-made time machine that will take us where we need to go it’s more like the TARDIS from Doctor Who so it will most likely get the date wrong by a few decades.
We have landed in the 90’s, I’m not exactly sure what year because I don’t like running up to people and demanding to know what the date is like a basement dweller that lost track of time after trying to watch every episode of Doctor Who.
Anyway we can tell it’s the 90’s by the ten out of ten music and fashion. As we wander around we notice people insulting the idea of a PDA, “A calendar, address book and a clock all in one? Nobody will ever want one of these” Cries one man. “I apparently can also play games. Who would ever want to play cheap casual games when dedicated consoles can do a much better job?” replies the second man.
We all finally decide to break into someone’s house and play some PlayStation (or Nintendo 64) and enjoy the great collection of games, the first key thing we notice about the collection is that there are many different genres and they all have some excellent games, we can play anything from Doom to Spyro the Dragon. Yes there were some bad games but there were many more good games, the 90’s were a time where any genre did well and there were only a handful of first person shooters , it was a time when you could look at a game and say “That game is great, it has no flaws whatsoever.” Unlike modern games where you can easily see at least one of two problems with the game. Continue Reading
So the Playstation 4 got announced, sort of. we got to see what the controller looks like, what first and third party games are hopefully being launched with the console and we got to learn about the architecture of the system, but most importantly we didn’t actually get to see the console. This is where I imagine the console as the Mystery box. You can have anything you want or you can trade it all in for what’s in this box.
So what do we know, well in terms of specs the console will be utilizing an 8 core x86 set up, meaning that in terms of development the games made will be optimized a lot sooner than previous iterations thanks to the fact the system uses a more PC style architecture. this is both good and bad, on the up side PC ports should be a lot better quality thanks to the similar system structure however the console may have a short life span as games will reach their full potential out of the hardware far sooner and thus will not be able to advance in terms of graphical fidelity or complexity. the system is also running 8GB of GDDR5 RAM, I don’t know why Sony has chosen to use graphics RAM to run the system but 8GB is more than enough when compared to the PS3’s lackluster 512MB.
The only piece of hardware we actually got to see was the controller, which had been leaked earlier, but otherwise it was nice to have a solid confirmation of what it looked like and the features it had. all in all it seems like a revised version of the standard controller we are used to, they have made it a bit chunkier to quell the complaints of the PS3 controller being too fragile.
We also saw a further integration with social media, if you don’t enjoy your Facebook page being updated with Farmville notifications your probably not going to be too enthused about the PS4 notifying you of your friends achievements either.
So once again it was pretty much a press conference devoted to telling the press that yes we are making something. So sit on your hands until E3 I guess, when we may, if we’re lucky get to see the console and probably a price if Sony’s feeling generous.
Just as a side note some retailers have already started taking pre orders for the PS4, despite it not having an actual price tag yet, which means retailers want to jump on the band wagon early or they have a time machine and know what will happen in the future.